Something new in Bedrock....




This gameset is something new in pbem: a modular game design supported by the Cyberboard utility.  Why is this important?  Well, some wargames are more generic that others-- they provide you with generic troops and multiple maps to be fit together as the scenario dictates.  Grav Armor, from Heritage/Dwarfstar,  is just such a game.

Most scenario mapboards are aligned either horiztonally or vertically, like this:

1 2 3
4 5 6
1 2
3 4
5 6

To simulate the capability of putting the map pieces down on the table to put pieces upon, I created map TILES out of scanned map images (reduced) and then made giant counters out of them. 


As you can see from this action shot (the first scenario, relief of the 42nd), you can add counters on top of the map tiles in any orientation.   The picture above shows a mixed force from the Lerlim Empire encounter a strong supported infantry force in the mountains at the junction of four map tiles.

Naturally, this makes for a pretty big gamebox... GRAVARMOR.GBX is 5.2 mb, but compresses down to 1.2 for download.  That's a lot, but you get a lot of utility out of this little game... there are a ton of scenarios included with it and you can create more on your own.  I include the first scenario, "Relief of the 42nd" but haven't added others (mostly because it's a monster sized file now, and I don't want to add to the size of it).

GRAV ARMOR is copyright Dwarfstar, 1982
Designer: Arnold Hendricks
Users may not download this file without owning a legal, paper copy of the game.

Chris Condon did the original VMAP version, and I "borrowed" the unit graphics for the counters from that.
Allan Rothberg helped by scanning the mapboards for me and proofreading the countermix.

NOTICE: This Gamebox is created using Dale Larson's excellent Play By Email utility, Cyberboard (the poor man's Aide De Camp!)

Visit the Cyberboard website by following this link

How to get the Gamebox:

Download (approx. 1.2 MB)

Additional Resources:

More Scenarios (written by the peerless Allan Rothberg)

A VMAP version of this gamebox exists, on the VMAP page (normally I don't replicate files already in VMAP but I thought the modular map was a pretty cool challenge- and I don't see how VMAP could have supported a tiled map, anyway-- )

this page copyright 2000 Walter O'Hara