I have included in the set the latest erratas of the game (about 
terrain in islands and the Land Attrition table corrected)
I recommend to use in preferences:
4 units per hex at zoom 2 and 3
select ask to place from pools
select ask to remove to pools
ACTIONS: 
To get the special units that arrive in a turn, say the turn 1, select
add units and go to the pool "special units in turn 1". There are the
explorers and conquistadors for all the nations arriving in that turn.
The same is for all the turns. When the time of their department comes,
these special units must be removed to their original pool.

Missionaries: pick a ? Missionary from the general pool and when
he arrive at the New Word select a random pick from the missionaries 
pool to get one numbered missionary. They must also be returned to 
the missionaries pool.

I must give thanks to Steve Wamboldt, because I have used its excellent
3R set as base for this, my first try for an ADC2 game. 
I have selected Conquistador because it was my first "serious" game,
and I have enjoyed lots of very good times with it.
Anyone for a match?

Cayetano Andreu, from the land of the Conquistadores, 5/4/98
 
